terravisor/include/callbacks.h

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#pragma once
#include <GLFW/glfw3.h>
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#include <iostream>
#include "scene.h"
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namespace Callbacks
{
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extern Scene* scene_;
void Register(GLFWwindow* window, Scene* scene);
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void Keyboard(GLFWwindow* window, int key, int scancode, int action, int mods);
void MouseCursor(GLFWwindow* window, double x, double y);
void MouseButton(GLFWwindow* window, int button, int action, int mods);
void Resize(GLFWwindow* window, int width, int height);
};