Update relavent files to glsl version 4.5

This commit is contained in:
Jack 2024-08-25 19:26:12 -04:00
parent 0cec0b2d8a
commit 1e7656e3ad
2 changed files with 3 additions and 3 deletions

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@ -1,5 +1,4 @@
#version 430
precision highp float;
#version 450 core
out vec4 frag_color;

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@ -1,4 +1,5 @@
#version 430
#version 450 core
layout(location = 0) in vec3 pos_attrib; //this variable holds the position of mesh vertices
layout(location = 1) in vec2 tex_coord_attrib;
layout(location = 2) in vec3 normal_attrib;