Add include to platform_utils.h to load_texture

This commit is contained in:
Jack Christensen 2024-08-20 00:52:09 -04:00
parent b58b89d884
commit 2d14a6011d
2 changed files with 4 additions and 3 deletions

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@ -1,9 +1,10 @@
#ifndef __LOADTEXTURE_H__
#define __LOADTEXTURE_H__
#include "platform_utils.h"
#include <string>
#include <vector>
#include <windows.h>
#include "GL/glew.h"
#include "GL/gl.h"

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@ -1,5 +1,5 @@
#include "LoadTexture.h"
#include "FreeImage.h"
#include "load_texture.h"
#include <FreeImage.h>
GLuint LoadTexture(const std::string& fname)