Rename PlatformUtils.h -> platform_utils.h, Callbacks.h and Callbacks.cpp -> callbacks.h and callbacks.cpp
This commit is contained in:
parent
9408344349
commit
514b05120a
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
//#include <windows.h>
|
//#include <windows.h>
|
||||||
#include <GL/glew.h>
|
#include <GL/glew.h>
|
||||||
#include "PlatformUtils.h"
|
#include "platform_utils.h"
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "Callbacks.h"
|
#include "callbacks.h"
|
||||||
#include "PlatformUtils.h"
|
#include "platform_utils.h"
|
||||||
#include "scene.h"
|
#include "scene.h"
|
||||||
#include <glm/glm.hpp>
|
#include <glm/glm.hpp>
|
||||||
|
|
||||||
|
|
|
@ -35,6 +35,7 @@
|
||||||
#include <imgui_impl_glfw.h>
|
#include <imgui_impl_glfw.h>
|
||||||
#include <imgui_impl_opengl3.h>
|
#include <imgui_impl_opengl3.h>
|
||||||
|
|
||||||
|
#include "callbacks.h"
|
||||||
#include "scene.h"
|
#include "scene.h"
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
|
@ -23,7 +23,7 @@
|
||||||
#include "Uniforms.h"
|
#include "Uniforms.h"
|
||||||
#include "InitShader.h" //Functions for loading shaders from text files
|
#include "InitShader.h" //Functions for loading shaders from text files
|
||||||
#include "DebugCallback.h"
|
#include "DebugCallback.h"
|
||||||
#include "PlatformUtils.h"
|
#include "platform_utils.h"
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue