Testing include of FreeImage
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#include "platform_utils.h"
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#include <GL/glew.h>
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#include <GL/glew.h>
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#include <GLFW/glfw3.h>
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#include <GLFW/glfw3.h>
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#include "Uniforms.h"
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#include "Uniforms.h"
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#include "InitShader.h" //Functions for loading shaders from text files
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#include "InitShader.h" //Functions for loading shaders from text files
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#include "DebugCallback.h"
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#include "DebugCallback.h"
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#include "platform_utils.h"
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#include <FreeImage.h>
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namespace {
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namespace {
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