Commit Graph

8 Commits

Author SHA1 Message Date
Jack 0b3c7b0f74 Add TIFF import
Completed LoadTexture() to allow for TIFF files and loaded the color texture to the shaders. Some minor changes to the fragment shaders, but nothing major.
2024-08-25 16:31:01 -04:00
Jack Christensen 3c37e349dd Fix typo 2024-08-19 11:06:50 -04:00
Jack Christensen 9acc0a8be9 Test if shader bug trips CI/CD 2024-08-19 11:05:31 -04:00
Jack Christensen dcc610b245 Begin work on Disney BRDF (Diffuse, Specular, Ambient) 2024-08-18 22:25:11 -04:00
Jack Christensen 9408344349 Add normal to deferred shading setup 2024-08-17 19:40:42 -04:00
Jack Christensen 2f4de89791 Add position output for deferred rendering 2024-08-17 19:08:11 -04:00
Jack Christensen 250c108e97 Implement HDR and gamma correction in post shader pass 2024-08-14 16:40:51 -04:00
Jack Christensen 7060c08217 Refactor, setup FBO, and render into ImGui window 2024-08-14 02:16:53 -04:00