Jack
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9a3b928c8f
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Merge branches
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2024-08-28 23:12:18 -04:00 |
Jack Christensen
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1b10e2fed6
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Update uniform handling
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2024-08-26 03:32:58 +00:00 |
Jack Christensen
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dcc610b245
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Begin work on Disney BRDF (Diffuse, Specular, Ambient)
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2024-08-18 22:25:11 -04:00 |
Jack Christensen
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706b17b19a
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Refactor
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2024-08-17 19:10:45 -04:00 |
Jack Christensen
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5212d5aa19
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Displacement working with normals
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2024-08-16 00:15:26 -04:00 |
Jack Christensen
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05ecd9b4be
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Refactor tessellation shader pipeline
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2024-08-15 13:53:52 -04:00 |
Jack Christensen
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cba45bdecf
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Can import .hgt files. TODO refactor
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2024-08-15 00:56:29 -04:00 |
Jack Christensen
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136b5cab9c
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Move PVM matrix multiplication from vertex to tessellation eval shader
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2024-08-14 19:14:43 -04:00 |
Jack Christensen
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b2450d4ca5
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Switch triangle for tessellated quad patch with tess shaders
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2024-08-14 18:04:06 -04:00 |