#ifndef FBO_H_ #define FBO_H_ #include class FBO { public: FBO(); ~FBO(); GLuint fbo_id_; GLuint albedo_gbuffer_id_; GLuint position_gbuffer_id_; GLuint normal_gbuffer_id_; GLuint depth_rbo_id_; void Init(int width, int height); void Bind(); void Unbind(); void Cleanup(); GLuint GetAlbedoGbuffer() const; GLuint GetPositionGbuffer() const; GLuint GetNormalGbuffer() const; }; #endif // FBO_H_