terravisor/include
Jack 0b3c7b0f74 Add TIFF import
Completed LoadTexture() to allow for TIFF files and loaded the color texture to the shaders. Some minor changes to the fragment shaders, but nothing major.
2024-08-25 16:31:01 -04:00
..
DebugCallback.h Rename PlatformUtils.h -> platform_utils.h, Callbacks.h and Callbacks.cpp -> callbacks.h and callbacks.cpp 2024-08-18 22:00:51 -04:00
InitShader.h Add option for geometry shader in initial pass 2024-08-17 19:09:48 -04:00
Uniforms.h Refactor, setup FBO, and render into ImGui window 2024-08-14 02:16:53 -04:00
callbacks.h Renamed callbacks_tmp back to callbacks 2024-08-18 22:29:54 -04:00
camera.h Add camera controls 2024-08-21 17:14:35 -04:00
fbo.h Add anonymous namespace and add bind and unbind functions to fbo file 2024-08-20 01:35:19 -04:00
load_texture.h Add TIFF import 2024-08-25 16:31:01 -04:00
platform_utils.h Rename PlatformUtils.h -> platform_utils.h, Callbacks.h and Callbacks.cpp -> callbacks.h and callbacks.cpp 2024-08-18 22:00:51 -04:00
scene.h Add camera controls 2024-08-21 17:14:35 -04:00
transform.h Add camera controls 2024-08-21 17:14:35 -04:00