terravisor/shaders
Jack 0b3c7b0f74 Add TIFF import
Completed LoadTexture() to allow for TIFF files and loaded the color texture to the shaders. Some minor changes to the fragment shaders, but nothing major.
2024-08-25 16:31:01 -04:00
..
fragment.glsl Add TIFF import 2024-08-25 16:31:01 -04:00
quad_fragment.glsl Add TIFF import 2024-08-25 16:31:01 -04:00
quad_vertex.glsl Implement HDR and gamma correction in post shader pass 2024-08-14 16:40:51 -04:00
tessellation_ctrl.glsl Calculate smooth normals in TES 2024-08-17 19:10:15 -04:00
tessellation_eval.glsl Begin work on Disney BRDF (Diffuse, Specular, Ambient) 2024-08-18 22:25:11 -04:00
vertex.glsl Refactor tessellation shader pipeline 2024-08-15 13:53:52 -04:00