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terravisor
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7be114a1f3
terravisor
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shaders
History
Jack Christensen
3c37e349dd
Fix typo
2024-08-19 11:06:50 -04:00
..
fragment.glsl
Add normal to deferred shading setup
2024-08-17 19:40:42 -04:00
quad_fragment.glsl
Fix typo
2024-08-19 11:06:50 -04:00
quad_vertex.glsl
Implement HDR and gamma correction in post shader pass
2024-08-14 16:40:51 -04:00
tessellation_ctrl.glsl
Calculate smooth normals in TES
2024-08-17 19:10:15 -04:00
tessellation_eval.glsl
Begin work on Disney BRDF (Diffuse, Specular, Ambient)
2024-08-18 22:25:11 -04:00
vertex.glsl
Refactor tessellation shader pipeline
2024-08-15 13:53:52 -04:00