Add GeoData to control uniforms for geo pass. TODO refactor post pass uniforms |
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.. | ||
DebugCallback.cpp | ||
InitShader.cpp | ||
Uniforms.cpp | ||
callbacks.cpp | ||
camera.cpp | ||
fbo.cpp | ||
load_texture.cpp | ||
main.cpp | ||
scene.cpp | ||
transform.cpp |
Add GeoData to control uniforms for geo pass. TODO refactor post pass uniforms |
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---|---|---|
.. | ||
DebugCallback.cpp | ||
InitShader.cpp | ||
Uniforms.cpp | ||
callbacks.cpp | ||
camera.cpp | ||
fbo.cpp | ||
load_texture.cpp | ||
main.cpp | ||
scene.cpp | ||
transform.cpp |