Jack Christensen bc1fae35a7 | ||
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imgui | ||
include | ||
shaders | ||
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CMakeLists.txt | ||
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README.md | ||
imgui.ini |
README.md
TerraVisor
TerraVisor is a 3D visualization tool designed for rendering and exploring terrain data. It leverages OpenGL for high-performance rendering and provides users with interactive features to manipulate and visualize complex terrain models.
Features
- Real-Time Rendering: Utilize the power of OpenGL for fast, real-time terrain visualization.
- Interactive Tools: Rotate, zoom, and pan the terrain model for detailed exploration.
- Custom Shaders: Supports custom GLSL shaders for advanced rendering effects.
Installation
Prerequisites
Before building TerraVisor, ensure that you have the following prerequisites installed on your system:
- Git: Used for cloning the repository and managing source code.
- CMake: Build system generator used to configure the project.
- Ninja: Fast build system used to compile the project.
- vcpkg: Package manager for acquiring C++ libraries.
Installation Steps
-
Clone the Repository:
First, clone the repository from GitLab
git clone http://git.jackmchristensen.com/jack/terravisor.git cd terravisor
-
Install vcpkg:
If you haven’t installed
vcpkg
yet, follow these steps to set it up:git clone https://github.com/microsoft/vcpkg.git cd vcpkg ./bootstrap-vcpkg.sh # Use .\bootstrap-vcpkg.bat on Windows
Optionally, integrate
vcpkg
with your system:./vcpkg integrate install
-
Install Dependencies:
Usevcpkg
to install dependencies:./vcpkg install glm glew glfw3 assimp
-
Configure the Project:
Navigate back to the project root directory and configure the project using CMake and Ninja. Be sure to specify the
vcpkg
toolchain file:cd .. cmake -B build -S . -G Ninja -DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake
-
Build the Project:
Build the project using Ninja:
cmake --build build
-
Run the Application:
Once the build process is complete, you can run the TerraVisor application:
./build/TerraVisor
Acknowledgements
GLEW - OpenGL Extension Wrangler Library
GLFW - OpenGL Framework
GLM - OpenGL Mathematics
ASSIMP - Open Asset Import Library
Dear ImGui
Contact
For questions or support, please reach out to Jack Christensen at contact@jackmchristensen.com