terravisor/source
Jack 347d46c900 Start load texture logic
I just wanted to get something in here to make sure the branch is working with automatic tests and that FreeImage wouldn't throw errors now that I'm actually using it.
2024-08-23 21:47:37 -04:00
..
DebugCallback.cpp Create PlatformUtils.h to handle cross platform compatibility 2024-08-12 21:55:08 -04:00
InitShader.cpp Add option for geometry shader in initial pass 2024-08-17 19:09:48 -04:00
Uniforms.cpp Refactor, setup FBO, and render into ImGui window 2024-08-14 02:16:53 -04:00
callbacks.cpp Add run test to make sure program actually runs 2024-08-19 08:36:42 -04:00
camera.cpp Add camera controls 2024-08-21 17:14:35 -04:00
fbo.cpp Add camera controls 2024-08-21 17:14:35 -04:00
load_texture.cpp Start load texture logic 2024-08-23 21:47:37 -04:00
main.cpp Start load texture logic 2024-08-23 21:47:37 -04:00
scene.cpp Test FreeImage inclusion 2024-08-22 16:50:38 -04:00
transform.cpp Add camera controls 2024-08-21 17:14:35 -04:00