Remove unused code
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4a3784d679
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0e3c2c5965
120
tinyblast.py
120
tinyblast.py
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@ -26,128 +26,9 @@ def get_plugin_directory():
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plugin_path = cmds.pluginInfo(plugin_name, query=True, path=True)
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plugin_path = cmds.pluginInfo(plugin_name, query=True, path=True)
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return os.path.dirname(plugin_path)
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return os.path.dirname(plugin_path)
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# def custom_playblast(*args, **kwargs):
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# print("Running tinyblast...")
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#
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# kwargs['format'] = 'avi'
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# kwargs['percent'] = 100
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# kwargs['quality'] = 100
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# kwargs['widthHeight'] = (1920, 1080)
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#
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# result = original_playblast(*args, **kwargs)
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# print(f"{result}")
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#
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# if result:
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# try:
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# ffmpeg_path = os.path.join(get_plugin_directory(), 'ffmpeg.exe')
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# print(f"ffmpeg path: {ffmpeg_path}")
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# if not os.path.exists(ffmpeg_path):
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# raise FileNotFoundError(f"FFmpeg binary not found at {ffmpeg_path}")
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#
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# input_file = result # The file output by playblast
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# #output_directory = os.path.dirname(result) # Get the directory path
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# output_directory = os.path.dirname(cmds.file(query=True, sceneName=True))
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# input_filename = os.path.basename(result) # Get the filename with extension
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#
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# # Change the extension to .mp4
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# output_filename = os.path.splitext(input_filename)[0] + ".mp4"
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#
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# # Define the full path for the converted output file
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# output_file = os.path.join(output_directory, output_filename)
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#
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# # Run FFmpeg conversion
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# subprocess.run([ffmpeg_path,
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# '-i', input_file,
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# '-vcodec', 'libx264',
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# '-pix_fmt', 'yuv420p',
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# '-strict', 'experimental',
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# '-b:v', '1m',
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# output_file,
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# '-y'], check=True, shell=True)
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# print(f"Video conversion to {output_file} successful!")
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# # os.remove(input_file) # Running into permission issues trying to delete from AppData
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# # print(f"Original playblast deleted: {input_file}")
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# except subprocess.CalledProcessError as e:
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# print(f"Error during FFmpeg conversion: {e}")
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class WindowWatcher:
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""" A class to watch for a particular window in Maya """
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def __init__(self, window_title, on_open_callback, on_close_callback=None):
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self.window_title = window_title
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self.on_open_callback = on_open_callback
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self.on_close_callback = on_close_callback
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self.window_opened = False
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def check_for_window_open(self):
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if not self.window_opened:
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window = self.get_window_by_title(self.window_title)
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if window:
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self.on_open_callback()
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self.window_opened = True
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else:
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window = self.get_window_by_title(self.window_title)
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if not window:
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self.window_opened = False
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if self.on_close_callback:
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self.on_close_callback()
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def get_window_by_title(self, title):
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# Check all open windows and return the one that matches the title
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windows = cmds.lsUI(windows=True)
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for window in windows:
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if cmds.window(window, query=True, title=True) == title:
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return window
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return None
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def add_custom_button_to_playblast():
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# Get the Playblast Options window
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window = get_playblast_options_window()
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if window:
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# Find the layout of the Playblast Options window
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layout = cmds.columnLayout(adjustableColumn=True)
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if layout:
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# Add a custom button below existing UI
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cmds.setParent(layout) # Set the parent to the top-level layout
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cmds.columnLayout(adjustableColumn=True)
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cmds.button(label="Tinyblast", command=custom_button_action)
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else:
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print("Couldn't find the layout for the Playblast Options window.")
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else:
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print("Playblast Options window not found.")
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def custom_button_action(*args):
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def custom_button_action(*args):
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cmds.playblast()
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cmds.playblast()
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def get_playblast_options_window():
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# Check if the Playblast Options window is open
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windows = cmds.lsUI(windows=True)
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for window in windows:
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if cmds.window(window, query=True, title=True) == "Playblast Options": # Exact title match
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return window
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return None
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def setup_script_job():
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global playblast_job_id
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# Kill any previously running scriptJob
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if playblast_job_id is not None and cmds.scriptJob(exists=playblast_job_id):
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cmds.scriptJob(kill=playblast_job_id, force=True)
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print(f"Killed previous scriptJob with ID: {playblast_job_id}")
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# Watch for the Playblast Options window by title
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playblast_watcher = WindowWatcher(
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window_title="Playblast Options", # Exact window title to look for
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on_open_callback=add_custom_button_to_playblast
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)
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# Set up a new scriptJob
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playblast_job_id = cmds.scriptJob(event=["idle", playblast_watcher.check_for_window_open])
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class Tinyblast(ompx.MPxCommand):
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class Tinyblast(ompx.MPxCommand):
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def __init__(self):
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def __init__(self):
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ompx.MPxCommand.__init__(self)
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ompx.MPxCommand.__init__(self)
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@ -455,7 +336,6 @@ def initializePlugin(mobject):
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mplugin.registerCommand("tinyblast", Tinyblast.cmdCreator)
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mplugin.registerCommand("tinyblast", Tinyblast.cmdCreator)
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mplugin.registerCommand("openTinyblastOptions", cmdCreator)
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mplugin.registerCommand("openTinyblastOptions", cmdCreator)
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om.MGlobal.displayInfo("Tinyblast plugin loaded.")
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om.MGlobal.displayInfo("Tinyblast plugin loaded.")
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setup_script_job()
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cmds.playblast = tinyblast_instance.custom_playblast
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cmds.playblast = tinyblast_instance.custom_playblast
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except Exception as e:
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except Exception as e:
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om.MGlobal.displayError(f"Failed to initialize plugin: {str(e)}")
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om.MGlobal.displayError(f"Failed to initialize plugin: {str(e)}")
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