Jack 
							
						 
						
							 
							
							
							
							
								
							
							
								a92b85ab35 
								
							 
						 
						
							
							
								
								Add GeoData to TEC  
							
							 
							
							
							
						 
						
							2024-08-25 23:04:34 -04:00  
						
					 
				
					
						
							
							
								
								Jack 
							
						 
						
							 
							
							
							
							
								
							
							
								7cf2ec7b55 
								
							 
						 
						
							
							
								
								Refactor uniforms  
							
							 
							
							... 
							
							
							
							Add GeoData to control uniforms for geo pass. TODO refactor post pass uniforms 
							
						 
						
							2024-08-25 22:49:45 -04:00  
						
					 
				
					
						
							
							
								
								Jack 
							
						 
						
							 
							
							
							
							
								
							
							
								f638a2f1f8 
								
							 
						 
						
							
							
								
								Bind attribute location  
							
							 
							
							... 
							
							
							
							Realized that attribute locations were not bound for the geometry pass. Fixed that and renamed variables to be camelCase 
							
						 
						
							2024-08-25 22:16:14 -04:00  
						
					 
				
					
						
							
							
								
								Jack 
							
						 
						
							 
							
							
							
							
								
							
							
								1e7656e3ad 
								
							 
						 
						
							
							
								
								Update relavent files to glsl version 4.5  
							
							 
							
							
							
						 
						
							2024-08-25 19:26:12 -04:00  
						
					 
				
					
						
							
							
								
								Jack 
							
						 
						
							 
							
							
							
							
								
							
							
								0b3c7b0f74 
								
							 
						 
						
							
							
								
								Add TIFF import  
							
							 
							
							... 
							
							
							
							Completed LoadTexture() to allow for TIFF files and loaded the color texture to the shaders. Some minor changes to the fragment shaders, but nothing major. 
							
						 
						
							2024-08-25 16:31:01 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								3c37e349dd 
								
							 
						 
						
							
							
								
								Fix typo  
							
							 
							
							
							
						 
						
							2024-08-19 11:06:50 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								9acc0a8be9 
								
							 
						 
						
							
							
								
								Test if shader bug trips CI/CD  
							
							 
							
							
							
						 
						
							2024-08-19 11:05:31 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								dcc610b245 
								
							 
						 
						
							
							
								
								Begin work on Disney BRDF (Diffuse, Specular, Ambient)  
							
							 
							
							
							
						 
						
							2024-08-18 22:25:11 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								9408344349 
								
							 
						 
						
							
							
								
								Add normal to deferred shading setup  
							
							 
							
							
							
						 
						
							2024-08-17 19:40:42 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								706b17b19a 
								
							 
						 
						
							
							
								
								Refactor  
							
							 
							
							
							
						 
						
							2024-08-17 19:10:45 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								1c75e7ddd8 
								
							 
						 
						
							
							
								
								Calculate smooth normals in TES  
							
							 
							
							
							
						 
						
							2024-08-17 19:10:15 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								2f4de89791 
								
							 
						 
						
							
							
								
								Add position output for deferred rendering  
							
							 
							
							
							
						 
						
							2024-08-17 19:08:11 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								025f442686 
								
							 
						 
						
							
							
								
								Add slider for tessellation factor  
							
							 
							
							
							
						 
						
							2024-08-17 19:05:05 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								5212d5aa19 
								
							 
						 
						
							
							
								
								Displacement working with normals  
							
							 
							
							
							
						 
						
							2024-08-16 00:15:26 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								05ecd9b4be 
								
							 
						 
						
							
							
								
								Refactor tessellation shader pipeline  
							
							 
							
							
							
						 
						
							2024-08-15 13:53:52 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								cba45bdecf 
								
							 
						 
						
							
							
								
								Can import .hgt files. TODO refactor  
							
							 
							
							
							
						 
						
							2024-08-15 00:56:29 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								136b5cab9c 
								
							 
						 
						
							
							
								
								Move PVM matrix multiplication from vertex to tessellation eval shader  
							
							 
							
							
							
						 
						
							2024-08-14 19:14:43 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								b2450d4ca5 
								
							 
						 
						
							
							
								
								Switch triangle for tessellated quad patch with tess shaders  
							
							 
							
							
							
						 
						
							2024-08-14 18:04:06 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								250c108e97 
								
							 
						 
						
							
							
								
								Implement HDR and gamma correction in post shader pass  
							
							 
							
							
							
						 
						
							2024-08-14 16:40:51 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								7060c08217 
								
							 
						 
						
							
							
								
								Refactor, setup FBO, and render into ImGui window  
							
							 
							
							
							
						 
						
							2024-08-14 02:16:53 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								0e348944b1 
								
							 
						 
						
							
							
								
								Make some indentations concistent  
							
							 
							
							
							
						 
						
							2024-08-13 18:09:49 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								07eb172464 
								
							 
						 
						
							
							
								
								Refactorize and started shader pipline  
							
							 
							
							
							
						 
						
							2024-08-13 16:25:56 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								d4537b88a5 
								
							 
						 
						
							
							
								
								Shaders up and running  
							
							 
							
							
							
						 
						
							2024-08-12 21:40:37 -04:00  
						
					 
				
					
						
							
							
								
								Jack Christensen 
							
						 
						
							 
							
							
							
							
								
							
							
								fca0524e8a 
								
							 
						 
						
							
							
								
								Add licensing, README, and placeholder shader file  
							
							 
							
							
							
						 
						
							2024-08-10 19:37:45 -04:00