Add GeoData to control uniforms for geo pass. TODO refactor post pass uniforms |
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|---|---|---|
| .. | ||
| fragment.glsl | ||
| quad_fragment.glsl | ||
| quad_vertex.glsl | ||
| tessellation_ctrl.glsl | ||
| tessellation_eval.glsl | ||
| vertex.glsl | ||
Add GeoData to control uniforms for geo pass. TODO refactor post pass uniforms |
||
|---|---|---|
| .. | ||
| fragment.glsl | ||
| quad_fragment.glsl | ||
| quad_vertex.glsl | ||
| tessellation_ctrl.glsl | ||
| tessellation_eval.glsl | ||
| vertex.glsl | ||