terravisor/shaders
Jack 85533814e1 Dynamic tessellation based on slope
TODO normals do not reflect slope tessellation
2024-08-28 22:24:23 -04:00
..
fragment.glsl Refactor uniforms 2024-08-25 22:49:45 -04:00
quad_fragment.glsl Update relavent files to glsl version 4.5 2024-08-25 19:26:12 -04:00
quad_vertex.glsl Update relavent files to glsl version 4.5 2024-08-25 19:26:12 -04:00
tessellation_ctrl.glsl Dynamic tessellation based on slope 2024-08-28 22:24:23 -04:00
tessellation_eval.glsl Refactor uniforms 2024-08-25 22:49:45 -04:00
vertex.glsl Bind attribute location 2024-08-25 22:16:14 -04:00