Add GeoData to control uniforms for geo pass. TODO refactor post pass uniforms |
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.. | ||
fragment.glsl | ||
quad_fragment.glsl | ||
quad_vertex.glsl | ||
tessellation_ctrl.glsl | ||
tessellation_eval.glsl | ||
vertex.glsl |
Add GeoData to control uniforms for geo pass. TODO refactor post pass uniforms |
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---|---|---|
.. | ||
fragment.glsl | ||
quad_fragment.glsl | ||
quad_vertex.glsl | ||
tessellation_ctrl.glsl | ||
tessellation_eval.glsl | ||
vertex.glsl |