Jack Christensen
3f6f19aaf0
Update .gitlab-ci.yml file
2024-08-29 15:32:12 +00:00
Jack Christensen
fa298669ef
Update .gitlab-ci.yml file
2024-08-29 05:16:01 +00:00
Jack Christensen
a4070255f5
Update .gitlab-ci.yml file
2024-08-29 05:14:02 +00:00
Jack
353ba0ef63
Add release to .gitlab-ci.yml
2024-08-29 01:12:10 -04:00
Jack
0ffef286eb
Updated to v0.0.4
2024-08-28 23:14:36 -04:00
Jack
f8e1c14fa7
Merge branch 'main' of https://git.jackmchristensen.com/jack/terravisor
2024-08-28 23:12:22 -04:00
Jack
9a3b928c8f
Merge branches
2024-08-28 23:12:18 -04:00
Jack Christensen
8f6b1de6fc
Merge branch 'feature/3-mesh-tessellation' into 'main'
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Bind attribute location
See merge request jack/terravisor!4
2024-08-29 03:10:24 +00:00
Jack
b3aac984a7
Correctly calculate normals with dynamic tessellation
2024-08-28 23:07:40 -04:00
Jack
85533814e1
Dynamic tessellation based on slope
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TODO normals do not reflect slope tessellation
2024-08-28 22:24:23 -04:00
Jack
9fa18ac69e
Merge branch 'main' into feature/3-mesh-tessellation
2024-08-28 21:20:02 -04:00
Jack Christensen
9e6d0d4c02
Merge branch 'feature/interface-scaling' into 'main'
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Resize font and add JetBrainsMono
See merge request jack/terravisor!3
2024-08-29 01:13:43 +00:00
Jack
af7fa08016
Add check for OS to get font
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For some reason in Windows, the root directory is /terravisor, but in Linux it's /terravisor/build. Idk why it is that way in Windows.
2024-08-28 21:12:19 -04:00
Jack
fa24633a9e
Check root directory for font
2024-08-28 21:09:26 -04:00
Jack
9c00945ea1
Resize font and add JetBrainsMono
2024-08-28 21:07:15 -04:00
Jack
93048ed1b6
Merge branch 'main' into feature/3-mesh-tessellation
2024-08-28 13:59:01 -04:00
Jack
da8487d7dd
Update to v0.0.3
2024-08-28 13:50:54 -04:00
Jack
5b38f5548e
Updated imgui.ini
2024-08-28 10:06:02 -04:00
Jack
a66f4e275a
Merge branch 'feature/1-camera-controls' into feature/3-mesh-tessellation
2024-08-28 10:05:24 -04:00
Jack
97e13c088e
Camera updates correctly on window resize
2024-08-28 09:45:08 -04:00
Jack
1b54280c52
Create Interface struct and functions to control ImGui windows
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Should now be able to get and manipulate data pertaining to the ImGui windows so I can properly update the camera's aspect.
2024-08-26 16:53:49 -04:00
Jack
eff5bb09e9
Add check for viewport size change to update camera
2024-08-26 10:58:22 -04:00
Jack
eb1e2a0ba8
Resize viewport keeps propper aspect
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TODO keep correct aspect when resizing main window
2024-08-26 10:55:54 -04:00
Jack
4f17647387
Fix typo in CHANGELOG
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Wrong version number
2024-08-25 23:34:39 -04:00
Jack Christensen
5d1d56bc5c
Merge branch 'feature/7-codebase-refactoring' into 'main'
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Update uniform handling
See merge request jack/terravisor!2
2024-08-26 03:32:58 +00:00
Jack Christensen
1b10e2fed6
Update uniform handling
2024-08-26 03:32:58 +00:00
Jack
a92b85ab35
Add GeoData to TEC
2024-08-25 23:04:34 -04:00
Jack
c4f539c5b8
Fix namechange
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Revert back to regular uniforms file name
2024-08-25 22:53:24 -04:00
Jack
1b4e3990e8
Tmp commit
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Because I'm just renaming a file by making it lower case (technically snake_case) I need to do a tmp commit so the rename sticks.
2024-08-25 22:52:15 -04:00
Jack
7cf2ec7b55
Refactor uniforms
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Add GeoData to control uniforms for geo pass. TODO refactor post pass uniforms
2024-08-25 22:49:45 -04:00
Jack
f638a2f1f8
Bind attribute location
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Realized that attribute locations were not bound for the geometry pass. Fixed that and renamed variables to be camelCase
2024-08-25 22:16:14 -04:00
Jack Christensen
944f98243c
Update README.md
2024-08-26 00:06:48 +00:00
Jack Christensen
18f74d777d
Update COPYING
2024-08-26 00:06:04 +00:00
Jack Christensen
bd44baa339
Delete LICENSE
2024-08-26 00:03:55 +00:00
Jack
1e7656e3ad
Update relavent files to glsl version 4.5
2024-08-25 19:26:12 -04:00
Jack
0cec0b2d8a
Setup versioning
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Got versioning setup and created a path for the near future.
2024-08-25 19:01:10 -04:00
Jack Christensen
0097ab2641
Merge branch 'feature/texture-import' into 'main'
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Start load texture logic
See merge request jack/terravisor!1
2024-08-25 20:35:09 +00:00
Jack
0b3c7b0f74
Add TIFF import
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Completed LoadTexture() to allow for TIFF files and loaded the color texture to the shaders. Some minor changes to the fragment shaders, but nothing major.
2024-08-25 16:31:01 -04:00
Jack
6a35ad9e5c
Reorganized FreeImage libraries
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In dependencies/FreeImage/lib changed /linux to /UNIX and added /WIN32 to try and keep things organized.
2024-08-24 00:27:20 -04:00
Jack
17d7c6aa95
Removed TIFF::TIFF
2024-08-24 00:19:52 -04:00
Jack
09f0c314f6
Hail Mary fix to get working on Linux
2024-08-24 00:19:14 -04:00
Jack
ae2db4bd76
Typo in CMakeLists
2024-08-24 00:16:39 -04:00
Jack
5b93c79ad7
Trying .so to link libraries
2024-08-24 00:14:16 -04:00
Jack
176362eff7
Add TIFF libraries to CMakeLists.txt
2024-08-24 00:11:20 -04:00
Jack
a743849a94
Fix typo in CMakeLists.txt
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libFreeImage.a -> libfreeimage.a
2024-08-24 00:08:40 -04:00
Jack
df9ba55955
Fix typo in CMakeLists.txt
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Forgot endif() at line 46
2024-08-24 00:07:37 -04:00
Jack
5e6a2a2b9c
Add linux library to dependency
2024-08-24 00:06:28 -04:00
Jack
b0e8ab8a36
Update .gitignore to make exceptions for FreeImage files
2024-08-23 23:40:02 -04:00
Jack
34e0974eb3
FreeImage correctly included
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I gave up and am directly including FreeImage in this project. I need to add proper licensing soon.
2024-08-23 23:35:47 -04:00
Jack
33c121764b
Just looking at all the include and lib directories
2024-08-23 22:20:34 -04:00