Commit Graph

16 Commits

Author SHA1 Message Date
Jack Christensen cba45bdecf Can import .hgt files. TODO refactor 2024-08-15 00:56:29 -04:00
Jack Christensen 136b5cab9c Move PVM matrix multiplication from vertex to tessellation eval shader 2024-08-14 19:14:43 -04:00
Jack Christensen b2450d4ca5 Switch triangle for tessellated quad patch with tess shaders 2024-08-14 18:04:06 -04:00
Jack Christensen 250c108e97 Implement HDR and gamma correction in post shader pass 2024-08-14 16:40:51 -04:00
Jack Christensen 7060c08217 Refactor, setup FBO, and render into ImGui window 2024-08-14 02:16:53 -04:00
Jack Christensen 0e348944b1 Make some indentations concistent 2024-08-13 18:09:49 -04:00
Jack Christensen 74ac6aec9a Create const variables for window dimensions 2024-08-13 17:58:49 -04:00
Jack Christensen 590982cde3 Add FBO class. Still need to add functionality 2024-08-13 17:47:16 -04:00
Jack Christensen 07eb172464 Refactorize and started shader pipline 2024-08-13 16:25:56 -04:00
Jack Christensen 4575698c55 DebugBreack() -> DEBUG_BREAK() in scene.cpp 2024-08-12 22:00:57 -04:00
Jack Christensen dcd82ae202 Create PlatformUtils.h to handle cross platform compatibility 2024-08-12 21:55:08 -04:00
Jack Christensen 8ff81a064a Add more files from VS_Template 2024-08-12 21:40:28 -04:00
Jack Christensen 75e9b1ea63 Add title comment for some reason 2024-08-12 17:56:29 -04:00
Jack Christensen 229616687b Typo in #include "scene.h" 2024-08-12 17:20:14 -04:00
Jack Christensen dc89084bf3 Get ImGui docking working 2024-08-11 21:20:17 -04:00
Jack Christensen 535acecc32 Rename directories headers->include | src->source 2024-08-11 15:09:37 -04:00